Get out on the beat in Cops ‘n’ Robbers Megaways.
This online slot game contains bonus rounds ranging from Free Spins to the Chase, and you also could unlock a maximum of 117,649 ways to win thanks to the Megaways mechanic.
You can also play with Walking and Stacked Wilds, and you could have the chance to unlock an unlimited win multiplier.
The bobbies are on their way.
The bet sizes available in Cops 'n' Robbers Megaways range from 20p to £20.
Betting in this game uses the Megaways mechanic, which features up to 117,649 paylines.
Each winning symbol in the base game will be involved in a cascade.
When you play Free Spins, excluding the Walking Wild on the extra reel, each winning symbol will be featured in a cascade.
Symbols that are involved in cascades are replaced by new symbols which fall down onto the reels from above, or from the right on the extra reel.
On any base game reel spin, the police siren could begin to flash. Once this has stopped flashing, it will either show a blue or red light.
If the police light is lit blue, it will result in a randomly selected amount of Mystery symbols landing on the reels. All of these Mystery symbols will become standard base game symbols.
If the police siren is lit red, it will trigger the Red Reels modifier, in turn starting a sequence of games with an increasing amount of Megaways available.
Until you reach the maximum number of paylines in this game, which stands at 117,649, the number of Megaways will get higher on every game.
If the crossing light turns green, it will trigger the robber, who will began to make progress across the screen under the reels. This can happen randomly.
Extra Bonus symbols can be added to the reels if the robber advances to the right-hand reel, therefore activating one of the bonuses in this game.
When any of the following outcomes take place, it will cause Red Reels to conclude: maximum ways activated, a win greater than or equal to 5x, or a bonus is unlocked.
Each spin of the Red Reels is a separate game cycle. The cost of every spin in Red Reels is identical to the stake you placed on the spin that activated the feature in the first place.
If you make a change to your stake before Red Reels has finished, they will not be taken over to the new stake.
If you decide to change your stake and then revert back to your original bet size, Red Reels will be back in play.
Free Spins Gamble
In this feature, you can decide to gamble the free spins you have been awarded for the chance to win even more.
The ‘Take’ button will show you the number of free spins that you are wagering.
The ‘Spin’ button depicts the prize on offer if your gamble is successful.
If you wish to collect your current prize then you must hit the ‘Take’ button. If you'd like to gamble, then press the ‘Spin’ button, and the gamble arrow will begin to move.
Your gamble will be a winning one if the arrow finishes in the green area, and if it ends in the red area then you will lose the number of free spins you gambled.
You can view the prizes for a winning or losing gamble, and it is located under the gamble wheel, as well as on a trail at the top of the screen.
Until you reach the end of the trail, you can continue to gamble the free spins that you've won.
Up to 25 free spins can be triggered by playing this feature.
If the maximum is reached, you will collect your free spins automatically. Any free spins that are left following a losing gamble are also automatically collected.
The true odds of winning or losing in this feature are reflected by the sizes of the wheel's segments. The expected payback for the Free Spins Gamble is 100%.
During the base game, three or more Scatters any where in view awards a bonus.
Two bonus games are offered to you for you to choose from: The Chase or Free Spins.
If three Bonus Scatter symbols are shown on the reels, you will initiate a chase with a ‘Cop Snooze Count’ of three, which refers to the number of moves the robber makes prior to the cop waking up, and he will then begin the chase.
The snooze count will have one added to it whenever a Scatter is displayed.
Three Bonus Scatter symbols appearing on the reels will trigger the Free Spins feature, which will begin with eight free spins.
You will receive an extra two free spins for any more Bonus Scatters that land, up to a limit of 78 free spins.
The Bonus win is added to any coincidental ways win.
The unlimited multiplier's value is enlarged by 1 whenever you complete a winning cascade.
Winning symbol combination pays are multiplied by the current multiplier when cascades begin.
During Free Spins, it's possible for ‘Bonzo’ the walking wild dog to wake up, and he will then begin to walk across the top reel. For each spin he will be moved a single position, and he acts as a Wild symbol for all other symbols, excluding Bonus Scatters.
If a Wild symbol appears directly below the Walking Wild, it turns every symbol on that reel into a Wild.
Free Spins base prizes are identical to the triggering bet.
The red dice moves Bert the robber around the board, while the cop will be moved around the board following rolls of the blue dice.
If you land on any squares, the cash contained in the squares will subsequently be added to the total winnings meter. Furthermore, the snooze count will decrease by one for every roll of the dice.
Once the snooze count has reached zero the cop will begin to move, and this means the robber will have numerous moves that are risk-free.
If the cop catches you, you will be taken to the I.D. Parade, where the following may happen:
Landing on the bottom left square causes any winnings in the ‘Total Winnings’ meter to be multiplied by the multiplier you can see on screen.
Whenever you land on this, the value of the multiplier is enhanced, with a maximum value of 5x available.
Return to Player
Return To Player (RTP): 95.50%.
The expected return is the amount we pay out to players relative to the amount of wagering on the game.
For example, if we take £100 of wagers we will, on average, pay out £95.50.