Cash or Crash Live

Fly towards potential big winnings in Cash or Crash Live!

Draw green balls from the machine and you will climb the cash ladder, and you will be offered the chance to cash out all or some of your winnings.

If a red ball is drawn and you have no shield given to you by a gold ball, your game will be over.

Get drawing.


    Cash or Crash Live Game Overview

    You will play Cash or Crash Live in a blimp flying above a metropolis.

    In the blimp, the ball drawing machine is the main feature, and it is made up of 19 green balls, eight red balls and one gold ball.

    When any ball has been drawn, it will be separated from the others until the conclusion of the game round.

    With every green or gold ball you draw, it becomes more likely that you will draw a red ball.


    Placing Bets

    Place your bet on the bet spot. The ladder-style paytable will make changes and portray your potential winnings, in accordance with your bet.


    Ball Drawing

    After the expiration of betting time, the first ball is drawn by the ball drawing machine.

    • Green ball - You progress a step in the paytable, subsequently increasing your potential winnings
    • Gold ball - You progress a step in the paytable, thus increasing your potential winnings, and you are awarded a shield that gives you a one-off protection from the red ball's game-ending impact.
    • Red ball - The game round ends if you don't have an active shield. Conversely, if you have an active shield then it will break, and the game continues on the same paytable level


    Making Your Decision

    After drawing a green ball, or if you have a shield broken, you will be forced to make one of the following decisions:

    • Continue - Stay in the game and play with 100% of your potential winnings
    • Take Half - Cash out 50% of your possible winnings, and you will carry on playing with the other 50%
    • Take All - Cash out all of your winnings, in turn causing the game to conclude

    Your decision will become the default for future decision phases during the active game round.

    To help you make your decision, alongside the paytable a pair of blimps will show you the chance of drawing a ball that continues the journey up the paytable (green or gold), or a ball that will causes the end of the game (red).

    A counter shows how many paytable levels have been reached out of the maximum possible levels.


    Gold Ball

    When a gold ball is drawn, a shield is granted and this offers you protection when a red ball gets drawn.

    Upon drawing a gold ball the game enters a quick-drawing mode and you won't have to make any decisions, progressing up the paytable whenever you draw a green ball.

    The shield is broken when you draw a red ball, and you then must make a decision whenever a green ball is drawn.

    The payouts are enhanced when you next draw a green ball.


    Return to Player

    Return To Player (RTP): 99.59%.

    The expected return is the amount we pay out to players relative to the amount of (optimal) wagering on the game.

    For example, if we take £100 of wagers we will, on average, pay out £99.59 of wins.